Free Market shop: ProperForm
781 shops seen in the last 24 hours · 8,697 new listings · 9,129 bundles sold
Channels scanned in the last 24 hours: 22 (rooms 1–11, 13–15, 17–19) · 23 (rooms 1–11, 13–18) · 24 (rooms 1–10, 13–15, 17, 19) · 25 (rooms 13–15, 17–18)
| 物品 | 价格 | Left | 商店 | Listed | |
|---|---|---|---|---|---|
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Blue Bamboo Hat INT 1 (−1) · HP 5 · 物理防御力 26 (+2) · 可升级次数 7 Clean |
1,999 金币 价格查询 2.5k −20% |
1 | ProperForm 开盘 Ch. 22 · Room 10 · “cheap stuff” | 2 小时前 |
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Gold Earrings MP 5 · 魔法防御力 25 (+1) · 回避率 1 · 可升级次数 5 Clean |
3,333 金币 价格查询 3.5k |
已售罄 | ProperForm 开盘 Ch. 22 · Room 10 · “cheap stuff” | 2 小时前 |
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Star Earrings 魔法防御力 27 · 回避率 1 · 暴击伤害 1 (+1) · 可升级次数 5 Clean |
5,555 金币 价格查询 5k |
已售罄 | ProperForm 开盘 Ch. 22 · Room 10 · “cheap stuff” | 2 小时前 |
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Red Cross Earrings MP 5 · 魔法防御力 24 · 暴击伤害 1 (+1) · 可升级次数 5 Clean |
4,444 金币 价格查询 4.5k |
1 | ProperForm 开盘 Ch. 22 · Room 10 · “cheap stuff” | 2 小时前 |
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Red Cross Earrings MP 5 · 魔法防御力 24 · 可升级次数 5 Clean |
4,444 金币 价格查询 4.5k |
1 | ProperForm 开盘 Ch. 22 · Room 10 · “cheap stuff” | 2 小时前 |
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Red Cross Earrings MP 5 · 魔法防御力 25 (+1) · 暴击伤害 1 (+1) · 可升级次数 5 Clean |
4,444 金币 价格查询 4.5k |
1 | ProperForm 开盘 Ch. 22 · Room 10 · “cheap stuff” | 2 小时前 |
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Reef Claw 攻击力 46 (−2) · 可升级次数 7 Clean |
19,999 金币 价格查询 12k |
1 | ProperForm 开盘 Ch. 22 · Room 10 · “cheap stuff” | 2 小时前 |
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Reef Claw 攻击力 47 (−1) · 可升级次数 7 Clean |
19,999 金币 价格查询 12k |
1 | ProperForm 开盘 Ch. 22 · Room 10 · “cheap stuff” | 2 小时前 |
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Green Bamboo Hat DEX 2 (−1) · HP 5 (+5) · 物理防御力 24 (+24) · 可升级次数 7 砸卷后 |
1,999 金币 价格查询 2.5k −20% |
1 | ProperForm 开盘 Ch. 22 · Room 10 · “cheap stuff” | 2 小时前 |
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Green Bamboo Hat DEX 2 (−1) · HP 5 (+5) · 物理防御力 24 (+24) · 可升级次数 7 砸卷后 |
1,999 金币 价格查询 2.5k −20% |
已售罄 | ProperForm 开盘 Ch. 22 · Room 10 · “cheap stuff” | 2 小时前 |
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Overall Armor DEF Scroll: Greater | 1,444 金币 价格查询 1.5k |
已售罄 | ProperForm 开盘 Ch. 22 · Room 10 · “cheap stuff” | 2 小时前 |
Read from the game by the MetaCW character scanner, which walks through the Free Market rooms, channel by channel, and opens every shop. A listing is a shop slot seen for the first time; a sale is a slot with fewer bundles left than on the visit before, or one already sold out the first time it was seen (a bundle at least). Shops are seen when the scanner passes by, so times are when it looked, not when the sale happened. Sales also show in the seller’s History.






