MetaCW

Free Market shops: Blue Pierre Shoes

260 shops seen in the last 24 hours · 3,123 new listings · 4,655 bundles sold

ItemPrice Left ShopListed
Blue Pierre Shoes
Avoidability +4 · STR +2 · Speed +2 · Weapon defense +22 · 5 upgrade slots
26,000 mesos
Price Check 25k
1 Winkeh Open Ch. 22 · Room 4 · “11 ACC Green Dist, + gear” 1 hour ago
Blue Pierre Shoes
Avoidability +4 · STR +2 · Speed +2 · Weapon defense +22 · 4 upgrade slots
25,000 mesos
Price Check 25k
1 Winkeh Open Ch. 22 · Room 4 · “11 ACC Green Dist, + gear” 1 hour ago
Blue Pierre Shoes
Avoidability +4 · STR +2 · Speed +2 · Weapon defense +22 · 4 upgrade slots
25,000 mesos
Price Check 25k
1 Winkeh Open Ch. 22 · Room 4 · “11 ACC Green Dist, + gear” 1 hour ago
Blue Pierre Shoes
Avoidability +4 · STR +2 · Speed +2 · Weapon defense +22 · 4 upgrade slots
25,000 mesos
Price Check 25k
1 Winkeh Open Ch. 22 · Room 4 · “11 ACC Green Dist, + gear” 1 hour ago
Blue Pierre Shoes
Avoidability +4 · STR +2 · Speed +2 · Weapon defense +22 · 4 upgrade slots
25,000 mesos
Price Check 25k
1 Winkeh Open Ch. 22 · Room 4 · “11 ACC Green Dist, + gear” 1 hour ago
Blue Pierre Shoes
Avoidability +4 · STR +2 · Speed +2 · Weapon defense +22 · 5 upgrade slots
25,000 mesos
Price Check 25k
Sold out MixedF Open Ch. 22 · Room 2 · “Selling leather shoes” 1 hour ago
Blue Pierre Shoes
Avoidability +4 · STR +2 · Speed +2 · Weapon defense +22 · 5 upgrade slots
25,000 mesos
Price Check 25k
Sold out MixedF Open Ch. 22 · Room 2 · “Selling leather shoes” 1 hour ago
Blue Pierre Shoes
Avoidability +4 · STR +2 · Speed +2 · Weapon defense +22 · 5 upgrade slots
25,000 mesos
Price Check 25k
Sold out MixedF Open Ch. 22 · Room 2 · “Selling leather shoes” 1 hour ago
Blue Pierre Shoes
Avoidability +4 · STR +2 · Speed +2 · Weapon defense +22 · 5 upgrade slots
25,000 mesos
Price Check 25k
Sold out MixedF Open Ch. 22 · Room 2 · “Selling leather shoes” 1 hour ago
Read from the game by the MetaCW character scanner, which walks through the Free Market rooms, channel by channel, and opens every shop. A listing is a shop slot seen for the first time; a sale is a slot with fewer bundles left than on the visit before, or one already sold out the first time it was seen (a bundle at least). Shops are seen when the scanner passes by, so times are when it looked, not when the sale happened. Sales also show in the seller’s History.