- Level
- 33
- Level rank
- #63,752
- Rank in Bowmen
- #8,312
- Fame
- 1
- Last seen
- 3 hours ago
Equipment
Observed 3 hours agoEquip window
A decoration is worn over it
Free Market shop
Seen 3 hours ago“Pigs R Us” · Channel 29 · Free Market room 7 · 392 bundles sold
Pig's Ribbon 99 mesos · 100 left
Pig's Ribbon 99 mesos · 170 left
Pig's Ribbon 99 mesos · 200 left
Pig's Ribbon 99 mesos · 200 left
Pig's Ribbon 99 mesos · 12 left
Pig's Ribbon 99 mesos · 21 left
Stiff Feather 49 mesos · 100 left
Pig's Head 209 mesos · 200 left
Pig's Head 209 mesos · 200 left
Pig's Head 209 mesos · 74 left
White Potion 309 mesos · sold out
Star Earrings 4,999 mesos
History
Since Nov 04, 2026- Nov 09, 2026
-
Sold 188 Pig's Ribbon -
Sold 16 Pig's Ribbon -
Sold 14 Pig's Ribbon -
Sold White Potion -
Sold 149 Pig's Ribbon -
Sold 9 Pig's Ribbon -
Sold 14 Pig's Ribbon -
-
Sold Pig's Head -
▼1
Fame went down to 1Before: 2
-
33
Reached level 33Up from level 31
- Nov 08, 2026
-
Sold 10 Unagi -
Sold Pig's Head -
Sold Pure Water -
Now looks like Blue Marble SlippersDecorationShoes -
Now looks like Prisoner PantsDecorationBottom -
Now looks like Black Cardigan SetDecorationTop / overall -
Now looks like Grey Visor BeanieDecorationHat -
Sold 100 Red Malady's CandyFor 30,000 mesos (100 bundles), in their shop “scrolls and thangs” · Channel 34 · Free Market room 3 -
Sold 20 Green Malady's Candy -
-
Sold 14 Red Malady's Candy -
Sold 84 Blue Malady's Candy -
Became a HunterJob advancement from Archer
-
31
Reached level 31Up from level 28
-
Equipped RydenWeapon · Replaced Battle Bow -
Equipped Green MarkerGloves · Replaced Work Gloves -
Equipped Green Hunter BootsShoes · Replaced Brown Jack Boots -
Equipped Star EarringsEarrings · Replaced Leaf Earrings - Nov 06, 2026
-
Equipped Battle BowWeapon · Replaced Hunter's Bow - Nov 05, 2026
-
Sold Elixir -
-
28
Reached level 28Up from level 27
-
Equipped Brown Jack BootsShoes · Replaced Green Woodsman Boots - Nov 04, 2026
-
✦
First seen by MetaCWLevel-ups, fame changes and gear or decoration swaps are recorded from here on, each time the character is scanned.
Times are UTC. Changes made while nobody with the scanner was nearby show up on the next scan.










