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Rickket

Rickket

Level
50
Level rank
#10,675
Rank in Thieves
#5,003
Fame
35
Last seen
5 hours ago

Equipment

Observed 5 hours ago

Equip window

Angel Halo Face accessory Eye accessory Slime Earrings Brown China Brown China Pants Black Red-Lined Shoes Dark Cleave Black Napoleon Shield Steel Avarice Pet equipment Kitty Chat Ring White Label Ring Ring Ring
A decoration is worn over it
Hat Angel HaloDecoration
489ksold
Earrings Slime EarringsDecoration
35ksold
Top / overall Brown China
250ksold
Bottom Brown China Pants
Looks like Ripped Jeans
269ksold
Gloves Dark Cleave
Looks like Blue Watch
44ksold
Weapon Steel Avarice
75ksold
Ring Kitty Chat RingDecoration
40ksold
Ring White Label RingDecoration
777ksold

Free Market shop

Shop closedSeen 5 hours ago

“Welcome!” · Channel 10 · Free Market room 5 · 5 bundles sold

Nothing listed.

History

Since Nov 05, 2026
  1. Nov 08, 2026
  2. For 13,999 mesos, in their shop “Welcome!” · Channel 10 · Free Market room 5
  3. For 13,999 mesos, in their shop “Welcome!” · Channel 10 · Free Market room 5
  4. For 13,999 mesos, in their shop “Welcome!” · Channel 10 · Free Market room 5
  5. Nov 07, 2026
  6. For 39,999 mesos, in their shop “Welcome!” · Channel 10 · Free Market room 5
  7. For 89,999 mesos, in their shop “Welcome!” · Channel 10 · Free Market room 5
  8. ▲2
    Fame went up to 35
    Before: 33
  9. 50
    Reached level 50
    Up from level 48
  10. Took off Red Ribbon
    Pet equipment
  11. Cape · Replaced Yellow Icarus Cape
  12. Shoes · Replaced Squishy Shoes
  13. Bottom · Replaced Dark Shadow Pants
  14. Equipped Brown China
    Top / overall · Replaced Black Knucklevest
  15. Removed the decoration Slime Earrings
    Earrings · The real item shows again
  16. Earrings · Replaced Emerald Earrings
  17. Removed the decoration Angel Halo
    Hat · The real item shows again
  18. Equipped Angel Halo
    Hat · Replaced Dark Pilfer
  19. Nov 05, 2026
  20. ✦
    First seen by MetaCW
    Level-ups, fame changes and gear or decoration swaps are recorded from here on, each time the character is scanned.

Times are UTC. Changes made while nobody with the scanner was nearby show up on the next scan.